![]() ![]() Smith in negotiations already suffers from a weak 26 resolve. He is also far stronger than the other two playing characters (at this time) his healthpool stands at 60 and can be raised to over 120 if you play your cards correctly and attend the correct encounters The Species that Smith is born of are named the 'Kra'deshi' which are Amphibian like bipedal creatures which have a boon to heal their wounds far quicker than their rivalling species in the Griftlands, Smith can take this and abuse it to the point of invulnerability. Smith's story revolves around hi- actually you can find out for yourself. The flask itself acts the same as Sal's "fight dirty" card and can provide strong items to assist you in victory. Smith himself is a massive alcoholic with 3 livers of cast iron and his combat deck revolves around utilising a stolen flask and his hammer to win battles. However he has many strong connections and his negotiation decks revolve around convincing your opponent to bow down or self damaging your arguments to the point of exploding. Smith was pampered as a child and therefore has a low resolve when it comes to negotiations.
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